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Ui::CScreenSetup Class Referenceabstract
Inheritance diagram for Ui::CScreenSetup:

Public Member Functions

void SetInSimulation (bool simulationSetup)
virtual void SetActive ()=0
void CreateInterface () override
bool EventProcess (const Event &event) override

Static Public Member Functions

static Phase GetTab ()

Protected Attributes

CSettings * m_settings
Gfx::CCamera * m_camera
bool m_simulationSetup
Protected Attributes inherited from Ui::CScreen
CRobotMain * m_main
CInterface * m_interface
CApplication * m_app
CEventQueue * m_eventQueue
Gfx::CEngine * m_engine
CSoundInterface * m_sound
const Math::Point dim = Math::Point(32.0f/640.0f, 32.0f/480.0f)
const float ox = 3.0f/640.0f
const float oy = 3.0f/480.0f
const float sx = (32.0f+2.0f)/640.0f
const float sy = (32.0f+2.0f)/480.0f

Static Protected Attributes

static Phase m_tab = PHASE_SETUPg

Additional Inherited Members

Protected Member Functions inherited from Ui::CScreen
void CreateVersionDisplay ()
void SetBackground (const std::string &filename, bool scaled=false)

Member Function Documentation

◆ CreateInterface()

void Ui::CScreenSetup::CreateInterface ( )
overridevirtual

Implements Ui::CScreen.

◆ EventProcess()

bool Ui::CScreenSetup::EventProcess ( const Event & event)
overridevirtual

Implements Ui::CScreen.


The documentation for this class was generated from the following files: